Location: St Albans Museum + Gallery, Hertfordshire, UK
This exhibition is based upon the board game Cluedo, and uses the concept of mystery within the design. The exhibition aims to create an immersive experience for the user, taking them on a journey to discover who was the murderer.
Taking on the mystery concept, the exhibition will be designed around the imagery of dark alleyways, shadows, and mid-century gangster films - a lot of this imagery draws on the Sherlock Holmes stories.
Location: Vyner Street, London, England
For this project, we took on the challenge of creating a complex multi-functional programme - A company space that provides free childcare for their employees within the building to allow parents to get back into employment and build a career while also allowing them to be close to their children.
When deciding on a concept for this project, it seemed imperative to connect this in some way with the children’s nursery, as this would be the main feature within the building. I chose to use the concept of building blocks - this opened the opportunity to use block forms within the architectural renovation of the building, creating a building façade that correlates with the interior nursery.
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